Here's how to skip the intro (for anybody that needed to know)

2021.09.26 20:31 Blazeolmo Here's how to skip the intro (for anybody that needed to know)

Press esc
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2021.09.26 20:31 sakacisey The Cyprus’ Gambit

The Cyprus’ Gambit submitted by sakacisey to KGBTR [link] [comments]


2021.09.26 20:31 T-man334 Is titanfall safe to play?

I heard DDOS attacks have been happening, are they over?
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2021.09.26 20:31 PanEuropeanism Statement by High Representative Josep Borrell on the situation in the north of Kosovo

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2021.09.26 20:31 missgumichan Bubble gum bean toes

Bubble gum bean toes submitted by missgumichan to jellybeantoes [link] [comments]


2021.09.26 20:31 MajorisMusic Jack Howard returns to the Stratosphere: Live Review

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2021.09.26 20:31 crocoraptor Titanis hunting a tapir, Florida Museum of Natural History

Titanis hunting a tapir, Florida Museum of Natural History submitted by crocoraptor to Naturewasmetal [link] [comments]


2021.09.26 20:31 coomerjuice69 no energy

I have barely enough energy to get up out of bed and keep my grades up…fuck this disorder.
submitted by coomerjuice69 to AnorexiaNervosa [link] [comments]


2021.09.26 20:31 P-R-O-N-E What do you guys think is the best recording of snow globes?

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2021.09.26 20:31 maatlock Adding multiple items from the compendium to journal at once

Hello! Is there any way I can add multiple items from the Compendium into my Journal at once? Right now the only way I can see to do it is drag the listings one by one onto the sheet. I'd like to be able to filter on a particular type of monster and then pull all those results in at once for example. Essentially, just need to know how to "drag" multiple compendium entries onto a sheet or into the journal. Thanks!
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2021.09.26 20:31 Initial_Sugar1180 Guns of boom Industry Baby beat sync Fragmovie (Must watch once )

Guns of boom Industry Baby beat sync Fragmovie (Must watch once ) submitted by Initial_Sugar1180 to gunsofboom [link] [comments]


2021.09.26 20:31 JacovMertlanc Two plastic souvenir bottle from a cruise ship I went on about nine ( ? ) years ago. Last night were filled with tequila and vodka, respectively.

Two plastic souvenir bottle from a cruise ship I went on about nine ( ? ) years ago. Last night were filled with tequila and vodka, respectively. submitted by JacovMertlanc to mildlyinteresting [link] [comments]


2021.09.26 20:31 Dybbuk-Shmybbuk Am I wrong to think that I can wear my trays a bit less while I wait for my refinements? I’ll be stuck in my last tray for 3 weeks or so.

submitted by Dybbuk-Shmybbuk to Invisalign [link] [comments]


2021.09.26 20:31 DerLeuchtkeks Is this battery wear normal after 3.5 months of usage? I'm slightly worried that it dropped so seemingly "fast"

Is this battery wear normal after 3.5 months of usage? I'm slightly worried that it dropped so seemingly submitted by DerLeuchtkeks to PocoPhones [link] [comments]


2021.09.26 20:31 mirfaltnixein Why don’t my location based automations run unprompted anymore?

I have some location based automations to trigger stuff when I leave home or get back.
In iOS 14 they ran without a hitch. I got an annoying notification every time but besides that no issues.
Since iOS 15 I only get a notification with the automation description, which I have to tap to bring up a „run“ option, which I then have to tap again. Is there no way to have this fully automated?
Examples of one of these automations:
https://imgur.com/a/Fht5xBo/
submitted by mirfaltnixein to shortcuts [link] [comments]


2021.09.26 20:31 giraffes_on_coffee Internet

Internet submitted by giraffes_on_coffee to inspirobot [link] [comments]


2021.09.26 20:31 bensnatch "I luuurve my Fwibsbee"

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2021.09.26 20:31 UndeadStruggler I'm looking for a story where the main character is INFP and defeats the antagonist with the power of love/friendship/family/strong values/willpower or atleast uses these things throughout the story. Any suggestions?

Title. Books, games, anime, manga, series, movies. Any suggestion is welcome.
submitted by UndeadStruggler to infp [link] [comments]


2021.09.26 20:31 jdimaria3 [US] [Selling] Figures (Scales/Nendoroids), Dakimakura/Body Pillows

Hey everyone,
I've got some figures and dakimakura/body pillows that I'm looking to sell. A list of everything available for sale is included below, as well as some notes.
Notes:

FIGURES:
Character Series Type of Figure Company Price Status
Okita Souji Fate/Grand Order Scale (1/8) Wing $190
Zero Two (13th Unit Ver) Darling in the Franxx Scale (1/7) Kotobukiya $450
Aqua Konosuba Nendoroid Good Smile Company $80
Holo Spice & Wolf Nendoroid Good Smile Company $110
Satania Gabriel Dropout Nendoroid Fine Clover $105
DAKIMAKURA/BODY PILLOWS:
Character Series Notes Price Status
Alice Nakiri Food Wars $215
Lilith The Maid I Hired Recently is Mysterious $125
Miku Nakano The Quintessential Quintuplets $75
Nitocris Fate/Grand Order This daki is 150x50cm for the size $100
Rui Tachibana Domestic Girlfriend This daki is polyester material (similar to Peach Skin) $125
If you buy at least $150 in dakis then I'll throw in a bonus Asuna one for free!
That about covers it. If you have any questions, want additional pics, etc then let me know, and thanks for looking!
submitted by jdimaria3 to mangaswap [link] [comments]


2021.09.26 20:31 GlobalLaugh4662 Definitely did not work.

Definitely did not work. submitted by GlobalLaugh4662 to UpvotedBecauseBoobs [link] [comments]


2021.09.26 20:31 jmk10122 45[M4A] always been a straight male that enjoys using toys wondering what the real thing is like

I'm 5'11" 170 lbs open to try new things. Preferably a vers situation. Hit me up if you would like to do something this evening.
submitted by jmk10122 to houstonr4r [link] [comments]


2021.09.26 20:31 MrSirBoastAlot True champion

True champion submitted by MrSirBoastAlot to chessmemes [link] [comments]


2021.09.26 20:31 GordBelieverBrett Is there an ETA when they will fix character deletion

My offline character was deleted yesterday, and luckily I wasn't far, but there is no point in playing until it's fixed. Have they released an ETA or is it just play at your own risk?
submitted by GordBelieverBrett to Diablo [link] [comments]


2021.09.26 20:31 heartstamp101 happy sunday ! (23f)

happy sunday ! (23f) submitted by heartstamp101 to selfie [link] [comments]


2021.09.26 20:31 jesus_ek Why your lobbies and games are much more difficult than a year ago - explanation!

To understand why this is so, I will try to explain briefly how the game was designed, matchmaking (i.e. the system of matching players to the lobby) and the warzone map! 3 important aspects affect the balance in the game: MATCHMAKING, GAMEPLAY and MAP.
I. MATCHMAKING - warzone has a very complicated matchmaking system ever created in a computer game.

  1. The system selects (currently it selected - because it is not so) so that each player has a chance to win in the game within, say, 50-100 games.
  2. In each lobby there are players with different skills, simplifying for the purposes of this post:
a. bad players - 0.1 - 0.6 kd - about 50 players
b. average players - 0.6 - 1.5 kd - about 80 players
c. very good players - 1.5 above - about 20 players in the lobby
  1. Matchmaking was designed in such a way that every player (no matter what skills) could find the game very quickly even after 1 minute!
  2. It may seem to you now that since we have 20 very good players in the lobby, bad players have no chance of winning .. nothing could be further from the truth ... that's why INFINITY WARD made an effort to properly design the GAMEPLAY!

II. GAMEPLAY
  1. Warzone was never meant to be a classic call of duty multiplayer experience
  2. Warzone was supposed to draw on the classic multiplayerm mode - but offer players completely different styles of play on the same map! The game was supposed to be interesting for an ordinary cod multi player, for a player who likes the battle royale mode, e.g. pubg or a player from rainbow six siege.
  3. Warzone was supposed to be a combination of a typical arcade shooter, but enriched with arcade-realistic elements.
  4. The weapons are very well designed! I will mention the most important elements: TTK, player movement speed, bullet velocity, ads, vertical recoil and horizontal bounce (random wobble left-right)
  5. The creators, in order to attract as many players as possible, have built the mechanics to allow you to play with different styles of the game, i.e. you can: run and shoot, kill (like in the classic cod multi), you can sneak, you can camp in buildings and wait for the opponent, you can high building and shoot with a sniper rifle, you can play tactically, hide in the bushes and attack the unaware enemy squad. you can combine these game modes to create your own story in the game, all thanks to a properly designed MAP!

III. MAP DESIGN
  1. The earlier version of the map had a few elements that, in my opinion, were crucial for the proper balance in the game:
a. There was only one road leading to certain locations where the last circle might be
b. Certain buildings could only be obtained from one or a maximum of two locations
c. Certain buildings were accessible only from the air
d. Certain building roofs were only accessible on your return from the gulags
e. Large open spaces where players had to travel to change locations
f. A large number of trees and bushes where you could hide
  1. Thanks to this project, the game made it possible for cod players or they did not have good skills in aiming and fighting, they allowed them to make up for tactics - that is to predict where the game might end, take the right positions there and try to win the game.

So why is your / My lobby more difficult than it was a year ago. Let's think about what has changed in the last 10 months in the game and thanks to that we can answer this question very easily.

  1. Weapon TTK has been increased - not a big deal, but ultimately it has a huge impact on the gameplay. With a lower TTK, even a bad player, if he surprises a good player, can kill him.
  2. New COLD WAR weapons have been introduced into the game - which are characterized by great mobility - the player who uses them moves faster (movement, ads movements, etc.), which makes it more difficult to hit him both from far and close. If we add a bigger TTK to it, a strong combo is already being made and now it is much harder for a bad player to kill a good player.
  3. A new map has been designed in which:
A. most locations can be obtained from several locations simultaneously
B. there are much less bushes and trees where one could hide or hide
C. most buildings can be acquired additionally from 3-4
D. windows have been added to most of the buildings
All these changes have upset the game balance and the matchamaking that INFINITY WARD designed is just broken. By introducing changes, Raven did not change the matchmaking system!
All these changes meant that 5-15 experienced players are able to easily dominate any lobby.
That's why your lobby seems a lot more difficult.

..... and also a lot of these lame players decided to get back and hit the hacks!
submitted by jesus_ek to CODWarzone [link] [comments]


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